Edmunds, T. K. & Lauricella, S. (Forthcoming). Implementing Ludic Pedagogy: A Step-by-Step Workbook for Making Your Higher Ed Classes More Fun. Peter Lang.
Edmunds, T. K. & Little, R. (2025). Impacts of the active learning classroom on student learning and engagement: The role of technology. Canadian Journal for the Scholarship of Teaching and Learning, 16(1). https://doi.org/10.5206/cjsotlrcacea.2025.1.16584
Lauricella, S. & Edmunds, T. K. (2023). Ludic Pedagogy Meets ChatGPT: An Application of Fun, Play, Playfulness, and Positivity to a Technological Context. Journal of Educational Informatics, 4(2). https://doi.org/10.51357/jei.v4i2.227
Lauricella, S. & Edmunds, T. K. (2023). Ludic Pedagogy: A seriously fun way to teach and learn. Rowman & Littlefield. https://rowman.com/ISBN/9781475871678/Ludic-Pedagogy-A-Seriously-Fun-Way-to-Teach-and-Learn
Lauricella, S. & Edmunds, T. K. (2022). Ludic Pedagogy: Taking a serious look at fun in the COVID-19 classroom and beyond. Educational Considerations, 48(1). https://newprairiepress.org/edconsiderations/vol48/iss1/7/
Lauricella, S. & Edmunds, T. K. (2022). Ludic Pedagogy online: Fun, play, playfulness, and positivity. In Kay, R. & Hunter, W.J. (Eds.), Thriving Online: A Guide for Busy Educators. Ontario Tech University. https://ecampusontario.pressbooks.pub/aguideforbusyeducators/chapter/ludic-pedagogy-online-fun-play-playfulness-and-positivity/
Edmunds, T. K. (2021). Comics and comic cons: Finding the sense of community. In Woo, B. & Stoll, J. (Eds.), The Comics World: Comics, Graphic Novels, and Their Publics. Jackson, MS: University Press of Mississippi. https://www.upress.state.ms.us/Books/T/The-Comics-World
Edmunds, T. K. (2018). Embedding The Office into an Introductory OB Course: Developing a Macrocontext for Student Engagement and Comprehension. Journal of Organizational Behavior Education, Vol 11, pp 51-62.